The Plot Arc and The Character Arc
Every successful story has a beginning and an end, while what
happens in between follows a defined course to become the plot.
For an epic or fantasy plot there is one basic style of plot arc
that has proved popular and we will discuss this Quest plot arc
here.
Quest: The plot arc for fantasy begins with the hero
discovering a quest. The reasons for this vary from personal
determination, to responsibility for saving the world from
disaster. Since the characters involved take the journey, their
character development is intrinsic to the plot evolution.
Character Arc: Type One Two main types of character
development form the basis of most epic plot arcs. There is the
radical character change, where the hero begins his quest as one
type of person, develops through conflict to become the opposite
type of person at the conclusion. Think of a timid hero, thrust
into danger, who makes heroic decisions through determination
and resolve and realizes, that they have the moral fiber to save
the world. Conversely, consider the dark hero who through
circumstance embraces compassion. Their character offers the
same type of radical development.
Character Arc: Type Two The second character arc is
defined by more subtle developments, where the hero finds the
strength to accept challenges, but retains his original persona.
Here the timid hero might stumble through misadventure after
misadventure, until he finds the courage to over come the
problem and achieve his goal, but he reverts to his original
character once the tension eases. Or the dark reformed hero
reverts back to the dangerous combatant to achieve a result, but
the alteration is only temporary. The hero adapts but doesn't
make a permanent change in this type of character arc.
Conflict: Once on the quest the plot arc will follow
through encounters that try the hero's strengths and weaknesses.
Having decided on the hero's character, the author must create
an antagonist or threat that will offer scope for the epic tale.
The antagonist in Fantasy can be a unique creation, but must
hold enough recognizable traits to remain believable or
plausible, even if unrealistic. If a threat looms as the major
theme, the antagonist may be an inadvertent foe, a jealous
companion or even a character flaw in the hero. If the
antagonist is the hero's nemesis then they must hold the
reader's fascination. Natural disasters, plague, famine, or
destruction of a global scale brought about by an evil force are
all reasonable threats in Fantasy. The scope for plotting threat
is only limited by the author's ability to resolve the dilemma
in a reasonable way.
As the quest begins, the plot evolves like a maze or map.
Every event along the journey, every meeting with a new
character, conflict or misadventure must lead toward the final
climax. Even though the hero's troupe seem to diverge from the
direct goal, the outcome of each scene should give a vital clue,
artifact, companion or knowledge to drive the story toward the
conclusion.
As the journey continues, the threat must increase. Tension
is built as the importance of the quest's success increases.
While romance, conflict, internal struggle and growth are part
of the epic plot arc, without tension and direction toward a
goal, the best Fantasy lacks the components for success.
Climax: The quest reaches the climax when antagonist
and threat are faced and an outcome reached. Everything the hero
has learned, gathered, or gained, is finally used in the climax.
Mysteries are solved, riddles answered and developing traits in
characters consolidated. Although in Fantasy, there is always an
element of magic, it is not a good idea to have the threat
resolved by a sudden or unexplained power solving
problems that face the questing troupe. Magic must be consistent
and the author should explain its use, limits and benefits
during the journey, not rely on magic to solve flaws in
the plot.
Denouement: Tying up all the loose ends, resolving any
left over romance, conflict, need for revenge or character
changes are done during the denouement. To write a successful
Fantasy novel, the author must leave the reader feeling
satisfied. If the story continues, as it often does in epic
Fantasy novels, the author should still finalize many of the
loose ends, even if an underlying quest remains unresolved.
Drive the Plot Forward: When writing Fantasy every
character, every action, every scene must drive the plot
forward. Avoid the temptation to delve into back-story or
flashbacks and keep the story moving. Diversions, and meandering
is fine as long as each setback has a logical reason revealed by
the time the climax takes place.
Magic: As part of the plot must be consistent. The
author must understand exactly how the power works, who can use
it, how those who can't use it react to its use. Amulets,
swords, healing potions are useful but should be integral to the
tale not introduced to solve flaws in the plot.
Things To Do
Look over the plot of your favorite Fantasy novel. Consider how
the author has contrived to create a character arc to suit the
epic tale. How does the antagonist's character give scope for
the hero's development? Are all the loose ends tied up
satisfactorily?
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