Social Classes in Sword and Sorcery or High Fantasy
Medieval lifestyles
work as a springboard for writing sword and sorcery
or high fantasy. Social classes in medieval times
were clearly drawn and hard to change. For this
article we'll take a look at medieval life within
the manor setting: a perfect study in not only how
people lived, but also how social classes related to
one another. High fantasy writers weave such
medieval historical bits with imaginative threads to
create new, unique and fantastic realities. Here
magical swords sing, knights fight ogres, evil
sorcerers cast spells, and dragons with many heads
haunt the land. The magic also allows a poor man
with integrity to change his world. However, before
we get to the magic, it's important to know the
history.
During King
Richard's reign, every man's goal was to own land.
The strongest warrior became lord of conquered land
and reigned over the manor in service to the king. A
great lord might have several manors under his
charge.
A Self-sufficient Manor
A manor functioned
like a self-sufficient country. It usually
incorporated open lands like meadows, woods, fields,
rivers, and pastures for livestock and farming as
well as a mill (sometimes small enough to be run by
one person) to grind grain into flour, an oven, wine
press, and church.
The castle where
the lord of the manor lived worked like the capital
of the self-contained manor. Within his castle
walls, skilled craftsmen worked as paid servants.
This included bakers, carpenters, millers, smiths,
leather workers, etc. For their services, this
skilled labor force received payment. Pay included
money, food and lodging. For writers of fantasy,
this scenario opens the door to a variety of plots
as the mixture of families and social classes lived
under one roof.
Villeins
Poorer peasants
worked the lord's farms. In return for their hard
work, they received strips of land on which they
raised crops to feed their own families. Under the
feudal system, these poor peasants lived as members
of a class of partially-free persons known as
villeins. Villeins held positions as serfs with
respect to their lord. However, they maintained
rights and privileges of freemen in their dealings
with others.
Villeins lived in
huts made of mud and wattle. These huts more often
than not consisted of two rooms. Thatched roofs
protected occupants from the elements and one window
(known as the wind's eye) lit the typical villein's
hut. Fire burned on a stone slab situated in the
middle of the earthen floor for warmth and cooking.
Onions, dried
herbs, and strips of meat hung from rafters, while
tools used in service to the lord perched along the
walls. Villeins paid taxes in the form of produce
raised on the strip of land provided by the lord,
while also working in service to the lord at jobs
such as repairing bridges and roads about two or
three days a week.
Villeins lived
under a set of strict rules, one being the fact they
could not leave the manor without the lord's
permission. This restriction may seem unfair by
today's standards, but remember the lord allowed the
peasants to live on his land as a way to
provide for the family. It was an agreement.
Villeins lived on this strip of land, and had a
garden, house, livestock and tools. The harder a
villein worked, the better off his situation would
be. However, social class and structure many times
trapped worthy people in a mundane existence, while
raising others less deserving to a life of opulence.
Manor Life Under the Feudal
System
Manor life under
the feudal system provides a rich history for the
fantasy writer to tap into. Consider the wealth of
possibilities. A young villein who hates farming may
escape life in the manor and strike out on his own,
or he may work hard and buy his freedom. He could
even join a band of outlaws that live in the forest,
such as in Robin Hood.
In Howard Pyle's
Men of Iron a lord is accused of treason and
lives in refuge in the sanctuary of a church for
years. His son becomes a page and squire and redeems
the family name. On the other hand, consider the
footloose hooligan pulling a prank in Robert E.
Howard's Gates of the Empire who flees to the
Holy Land to avoid the consequences. Fantasy stories
based on life in the manor are fraught with
interesting characters and provide a variety of plot
choices set in a unique social structure and quaint
locale. Add a daub of magic and ta-da, you've
created sword and sorcery high fantasy.