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 Learn How to Write Fantasy Stories
 

Mapping A Fantasy World

Writing a fantasy novel offers the challenge of not only creating a fantasy landscape, but presenting it in a logical fashion that makes sense to the reader. Mapping is a useful tool to keep things consistent and logical no matter how fantastic the setting.

A world building map doesn't have to be intricate or fancy. Pencil and paper are all that's needed to sketch the map. This way changes can be made without starting over when the plot grows a new obstacle like a mountain range or river. Some authors prefer to map out their entire fantasy world before they start their story, others who follow techniques like those found in Pumping Your Muse by Donna Sundblad, add detail to the map as the story basics come to fruition.

For adept computer wizards, maps can also be created, updated and stored on your computer. Software like Color It is easy to use to create a nice looking, easily changed map created in layers. If you decide to go the electronic route, do your research and see what's available to fit your budget and skill level.

 

Mapping Fantasy Landscapes

When mapping your fantasy world, include infrastructure along with topographical information. Infrastructure includes: Roads, seaports, airports, agriculture, forestry, fishery, commerce, industry, tourism, and development and use of water resources. Here are a few basics to get you started.

 

  • Roads What are they made of? Gravel, sand, and asphalt are a few considerations. If asphalt, is it man-made or natural forming? Or in your fantasy world are roads fabricated by magic? Or is yours a primitive culture that doesn't have roads but rather muddy wagon tracks to follow? If you choose something unique like cobblestones, where did they come from? Perhaps the shore? That puts the village near the water on your map.

    When adding these kinds of details to your map, the world comes into view. As your characters move about, you know what's ahead. When they approach a mountain, you'll know they either have to go around it, through it or over it and what your characters will see as they do.

    Map village streets as well. Make a sketch of the streets, stores, businesses and any other structures mentioned in your story. Once you have the details mapped out, you'll always remember the baker is down the street from the blacksmith without hunting through manuscript pages to make sure you remembered right.

     
  • Seaports If a city or town in your fantasy world incorporates a seaport, it changes the mix of the population because of the transient nature of those who not only work on sea faring vessels but those who choose to travel by that mode of transportation to different regions of the world.

    Use search engines or visit your library to gather believable facts to incorporate in the design of coastal areas. Does your port allow tall ships, is it a deep water port or is it a small harbor accommodating smaller fishing vessels? Do larger vessels risk running aground? If a hidden reef poses a threat-add it to your map. Is fishing an important component in the economy?

    When designing a seaport, the size and number of ships that visit the port will make a difference in the size of the town, village or city hugging the coastline.

     
  • Airports Depending on the level of technology available in your world airports may or may not be a consideration as part of your map. If you do choose to include an airport, be sure to investigate the logistics that work for your city. Is it built on a lake so that the flight pattern takes planes away from the town so as not to bother the residents below? Or was the airport built at a time when the city was much smaller? Has the populace grown so that homes now crowd runways bringing aggravation to the residents along with other consequences they are not aware exist? Perhaps a rare lung disease due to the pollution or a political move to make people sell their homes so the airport can expand.

     
  • Agriculture Even in the city there is a need for fresh produce. Where does it come from? If it is transported from more rural areas, how is it moved? Or, does each home have a garden tucked away on flat roofs, or community property set aside for this purpose.

    When considering agriculture, you may include fertile soil and less fertile areas. Characters who live in areas with rocky soil will have a different diet and a struggle to make things grow. These factors will influence the storyline.

    Raising domestic animals will also be influenced by the soil type and the lay of the land. Do the animals need large open grazing or can they survive on the slopes of mountains? Do they live within fences marking property lines? If so, add them to the map.

     
  • Forestry Most cities have parks, forest preserves or other natural settings for the residents to enjoy. Is this the case for cities in your world or is it a barren concrete metropolis? Consider the importance plant life plays in the quality of air and condition of the soil.

     
  • Fishery If you have a seaport a village on an interior lake, you most likely have fishermen devoted to catching, processing or selling fish. How do they fish? Spears, nets, poles or something else? Is there a controversy over the methods used? Are restrictions set as to where people can fish and if so are they enforced? Is a license required? Is fishing a respectable occupation?

    Consider the surrounding landscape. Is it easy for people to reach this place? Again, details such as these make a difference to the storyline.

     

    World And Story

    Fantasy world landscape affects the story. Characters walking up the side of a mountain work harder than those traveling through rolling hills. Mapping the world and updating it as the story evolves promotes consistency and saves the time of going back to hunt down a detail in your manuscript. Mapping is a tool, and recommend for every fantasy writer's toolbox.

    Primitive Fantasy Amenities
    Create A Pre-Modern Fantasy World

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